Fundamental theory and practice of the design, implementation, and evaluation of human-computer interfaces. Topics include: principles of design; methods for evaluating interfaces with or without user involvement; techniques for prototyping and implementing graphical user interfaces.
This course may not be repeated for credit.
Prerequisite(s)
- 3 units from Software Engineering 300, 301, Software Engineering 480 or Data Science 311.
Sections
| LEC 1 | MWF 10:00 - 10:50
| ST 145
| Ehud Sharlin | | Outline |
| Notes: See the course outline for schedule details |
| TUT 1 | M 14:00 - 15:50
| MS 156
| | | |
| Notes: See the course outline for schedule details |
| TUT 2 | R 14:00 - 15:50
| MS 156
| | | |
| Notes: See the course outline for schedule details |
| TUT 3 | T 14:00 - 15:50
| MS 156
| | | |
| Notes: See the course outline for schedule details |
| TUT 4 | W 14:00 - 15:50
| MS 156
| | | |
| Notes: See the course outline for schedule details |
| TUT 5 | F 14:00 - 15:50
| MS 156
| | | |
This course will be offered next in
Winter 2023.