Physical foundations of illuminations techniques. Color. Radiometry and photometry. Reflection models. The rendering equation. Ray tracing. Monte Carlo techniques. Sampling and antialiasing. Texturing. Radiosity. Photon tracing. Volume rendering. Image-based rendering. Real-time shading.
This course may not be repeated for credit.
Notes
- Lectures may run concurrently with Computer Science 691[CPSC691].
Sections
This course will be offered next in
Winter 2015.