Fundamental theory and practice of the design, implementation, and evaluation of human-computer interfaces. Topics include: principles of design; methods for evaluating interfaces with or without user involvement; techniques for prototyping and implementing graphical user interfaces.
This course may not be repeated for credit.
Prerequisite(s)
- One of Software Engineering 300, 301 or Software Engineering for Engineers 480.
SyllabusSections
This course will be offered next in
Spring 2018.