Standard techniques for the implementation of computer games. Standard multimedia programming environments and high performance multimedia. Special purpose rendering engines. Interactive control and feedback; modelling. Prequisites: Computer Science 453 and consent of the Department.
This course may not be repeated for credit.
Sections
| LEC 1 | MTRFS 09:00 - 17:00
| | Jorg Denzinger | | |
| Notes: LEC 01 - BLOCK WEEK - Jan. 2nd to 4th and 6 to 7th |
| LAB 1 | W 15:00 - 16:50
| | | | |
This course will be offered next in
Winter 2015.